VALORANT Patch Notes 7.06: Ascendants to queue with Platinum+ players

Written By Onur Demirkol Writer
Last UpdatedSeptember 19, 2023 at 03:34PM
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It is time for a new update for VALORANT players, and even though it may seem like another short one with a couple of bug fixes, there is actually something very important that will enhance the player experience. According to the latest patch notes, Ascendant players in ranked games can now only invite Platinum or higher players into their lobbies. Riot Games added that this change is made to prevent rank boosting with bots and real players. Let’s cut to the chase and take a look at everything VALORANT Patch Notes 7.06 has brought!

Hey, all! Still Jo-Ellen here.

The biggest update for this patch is our change to who can queue with who in Competitive mode. As always, please give us your feedback. We’re always listening!

GENERAL UPDATES

  • We're implementing some updates to how we load your accessories, like gun buddies and weapons skins, so that it will reduce your load times. This will land mid-patch.

AGENT UPDATES

SAGE

  • We’ve updated Sage’s voice lines and added interaction lines with more Agents.

COMPETITIVE UPDATES

  • There has been a wave of competitive rank boosting with bots and real players. In an effort to protect against this abuse, we have introduced restrictions where Ascendant players and higher can only invite players with Platinum rank and higher to their competitive party.
  • We will continue to actively monitor botting abuse and ban any accounts suspicious of this behavior.
  • For more information on our Gameplay Systems and our approach to combating disruptive behavior, check out our recent VALORANT Systems Health Series.

GAMEPLAY SYSTEMS UPDATES

  • Made some back end updates for Combat Reports in order to fix instances where all the correct information wasn't showing. Please let us know if there are any weird behaviors—especially after death and pre-round start.

BUG FIXES

GAMEPLAY SYSTEMS

  • Fixed a rare bug where you would be revealed unintentionally in places that you shouldn’t be seen after purchasing a weapon.
  • Fixed an issue where the Spike plant and defuse UI bar did not appear for minimal HUD observers.
  • Fixed a bug where vision cones would flicker at the start of a round on Sunset.

Onur Demirkol here, Content Writer for THESPIKEGG. You will see his name on a bunch of different articles here, whether they are breaking news or evergreen guides and content.

His journey in the industry has been marked by influential roles at esteemed platforms such as Flank Esports and 5Mid, where he served as editor-in-chief. Onur made significant contributions to their success in written content and social media, including a notable impact on an issue of the Turkish Esports Federation magazine. Currently, he serves as the Lead Editor for Gamelevate, taking pride in managing a global team of 12 talented writers. Additionally, Onur regularly contributes to Softonic, gHacks, Dataconomy, and Techbriefly. He has written thousands of articles, and that number continues to go up.

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