VALORANT patch notes 6.06 explained: What are the changes?

Written By Onur Demirkol Writer
Last UpdatedMarch 28, 2023 at 01:46PM
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Riot Games rolled out a new Agent and new map not so long ago. Players have received the opportunity to experience Gekko for a while now. However, it is finally time to make adjustments according to player feedback and the current state of the game. In this article, we will explain the VALORANT patch notes 6.06 and show the changes!

VALORANT patch notes 6.06: Agent Updates

The latest patch only includes changes for Gekko, the latest Agent to join VALORANT. Gekko’s Mosh Pit won’t be able to break Killjoy’s ult. Another indirect Killjoy buff?

Gekko

Mosh pit (C)

  • Mosh Pit’s damage to objects has been performing inconsistently with relative abilities such as KAY/O’s FRAG/ment (C) and Breach’s Aftershock (C).
  • Damage to objects has reduced 2.5x >>> 1x

Wingman (Q)

  • Wingman will now always die if he is last alive.
Gekko won't be able to defuse the bomb if it is the last standing. Credit: Riot Games
Gekko won't be able to defuse the bomb if it is the last standing. Credit: Riot Games

Map Updates

  • There is only one update regarding maps, and it rolled out for Lotus, the game's latest map.

Lotus

  • Updated the destruction VFX for the destructible door located between A Link to A Main in order to make it easier to see through as it falls away.

BUG FIXES

Agents

  • Wingman can no longer concuss intangible players.

Gameplay Systems

  • Fixed a bug where loading into a match resulted in an incorrect view of under the map.

Social

  • Fixed a bug preventing you from sending a whisper starting with a Circumflex Accent ^. You can now whisper cute emoticon faces to each other using ^w^.
  • Fixed a bug causing ping icons to be displayed even when someone was muted. Muting someone will now properly suppress ping icons.
  • Fixed a bug where the voice chat UI was obscured when your Agent was blinded. You can now see, even when your Agent can’t.
  • Fixed a bug where the join party button would still be active even though the party invite was no longer valid.
  • Fixed a bug where when searching your friends list, the number of people a friend is in a party with would not display correctly.
  • Fixed a bug where scrolling the social panel would sometimes scroll other UI elements like the Agent carousel.
  • Fixed a bug where the friends list was obscured when auto-reject friend requests was enabled.

These changes are expected to have slight changes in Gekko’s gameplay, but it is, of course, not the game's biggest update.

If you want to check out the previous patch notes, you can find them below:

Onur Demirkol here, Content Writer for THESPIKEGG. You will see his name on a bunch of different articles here, whether they are breaking news or evergreen guides and content.

His journey in the industry has been marked by influential roles at esteemed platforms such as Flank Esports and 5Mid, where he served as editor-in-chief. Onur made significant contributions to their success in written content and social media, including a notable impact on an issue of the Turkish Esports Federation magazine. Currently, he serves as the Lead Editor for Gamelevate, taking pride in managing a global team of 12 talented writers. Additionally, Onur regularly contributes to Softonic, gHacks, Dataconomy, and Techbriefly. He has written thousands of articles, and that number continues to go up.

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